package Application.MapApplication.manager
{
	import Application.MapApplication.view.scene.MapEditSceneMed;
	
	import com.utils.keymanager.KeyManager;
	
	import def.XG;
	import Application.MapApplication.def.Manager;
	
	import flash.display.Scene;

	public class StageManager
	{
		
		public function StageManager()
		{
			
		}
		
		public  function init():void
		{
			XG.stage.addChild(Manager.KM);
			
			Manager.XML.praseXML();
			
			Manager.Scene.IntoScene(SceneManager.SceneId_MapMedit);
		}
	}
}